AI Insights · Timothy · April 2024
Top 5 iOS Character Collection Games in Cyprus Q1 2024
Coin Master, Brawl Stars, Whiteout Survival, Clash of Clans, and MONOPOLY GO! lead the iOS character collection games in Cyprus for Q1 2024.
The first quarter of 2024 showcased impressive performances from the top 5 iOS character collection games in Cyprus. Here's a closer look at how Coin Master, Brawl Stars, Whiteout Survival, Clash of Clans, and MONOPOLY GO! performed during this period, with data provided by Sensor Tower.
Coin Master experienced fluctuations in weekly revenue, starting at approximately $8.3K and reaching a peak of around $8.4K by late January. The game saw a dip to roughly $5.5K in mid-February, but closed the quarter strong with weekly revenue nearing $7.9K. Weekly downloads for Coin Master varied from a low of 128 in early January to a high of 201 by the end of the month, maintaining a relatively stable trend through March.
Brawl Stars observed significant growth in weekly revenue, starting from around $1.7K in early January and skyrocketing to about $5K in early March. The game ended the quarter with weekly revenue close to $4.5K. Weekly downloads also trended upwards, beginning at 377 and peaking at 1.5K in mid-March, demonstrating strong user interest and engagement.
Whiteout Survival displayed a mixed revenue pattern, starting at $447 in the first week of January and fluctuating throughout the quarter, with a notable peak of approximately $2.4K in late February. The game concluded Q1 with weekly revenue around $2.2K. Downloads showed a downward trend, beginning at 386 and declining to 138 by the end of March.
Clash of Clans saw its weekly revenue peak early at around $1.4K in the first week of January before experiencing a dip to approximately $420 in mid-March. However, it showed a recovery, closing the quarter at about $573. Weekly downloads for Clash of Clans remained relatively stable, with a slight decrease from 243 at the start of the quarter to 176 by the end.
MONOPOLY GO! maintained a consistent performance in weekly revenue, starting at $488 and peaking at around $919 in late January, with minor fluctuations throughout the quarter. The game ended Q1 with weekly revenue close to $889. Weekly downloads saw a significant drop from 680 in early January to 347 by the end of March, indicating a potential decline in new user acquisition.
For more detailed insights and data, visit Sensor Tower.